| 250 | } |
| 251 | |
| 252 | void EngineWorker::relaxSelectedObjects(bool includeClusters) |
| 253 | { |
| 254 | EngineWorkerGuard access(this); |
| 255 | |
| 256 | _simulationCudaFacade->relaxSelectedObjects(includeClusters); |
| 257 | } |
| 258 | |
| 259 | void EngineWorker::uniformVelocitiesForSelectedObjects(bool includeClusters) |
| 260 | { |