| 430 | } |
| 431 | |
| 432 | void EngineWorker::colorSelectedObjects(unsigned char color, bool includeClusters) |
| 433 | { |
| 434 | EngineWorkerGuard access(this); |
| 435 | _simulationCudaFacade->colorSelectedObjects(color, includeClusters); |
| 436 | } |
| 437 | |
| 438 | void EngineWorker::reconnectSelectedObjects() |
| 439 | { |