| 47 | } |
| 48 | |
| 49 | RealVector2D Math::rotateClockwise(RealVector2D const& v, float angle) |
| 50 | { |
| 51 | return calcRotationMatrix(angle) * v; |
| 52 | } |
| 53 | |
| 54 | void Math::normalize(RealVector2D& v) |
| 55 | { |
nothing calls this directly
no outgoing calls
no test coverage detected