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Functions1,276 in github.com/cemyuksel/cyCodeBase

↓ 83 callersFunctionMemCopy
cyCore.h:299
↓ 71 callersMethodNormalize
cyVector.h:98
↓ 63 callersFunctionIsDifferentSign
cyCore.h:292
↓ 54 callersFunctionMax
cyCore.h:237
↓ 48 callersFunctionMin
cyCore.h:238
↓ 47 callersMethodCross
@name Cross product and dot product
cyVector.h:263
↓ 40 callersMethodSet
< Copies the matrix cell to the given values array of size 4
cyMatrix.h:117
↓ 39 callersFunctionMemClear
cyCore.h:316
↓ 38 callersFunctionSqrt
cyCore.h:260
↓ 31 callersFunctionClamp
cyCore.h:241
↓ 26 callersFunctionMemConvert
cyCore.h:310
↓ 25 callersFunctionMax
cyVector.h:684
↓ 25 callersFunctionMin
cyVector.h:679
↓ 24 callersFunctionMax
cyIVector.h:585
↓ 24 callersFunctionMin
cyIVector.h:580
↓ 23 callersMethodIsCommand
cyTriMesh.h:309
↓ 17 callersMethodLengthSquared
< Returns a normalized copy of the vector.
cyVector.h:102
↓ 16 callersMethodGetApplied
cyColor.h:105
↓ 16 callersFunctionMultSign
cyCore.h:291
↓ 15 callersFunctionLengthSquared
cyVector.h:659
↓ 14 callersMethodSetScale
Sets a uniform scale matrix
cyMatrix.h:131
↓ 14 callersFunctionSqrt
cyVector.h:709
↓ 12 callersFunctionLength
cyVector.h:664
↓ 12 callersMethodSetRotation
Set a rotation matrix by angle
cyMatrix.h:137
↓ 11 callersMethodDot
@name Dot product
cyVector.h:159
↓ 11 callersMethodIsFinite
< Returns true if the matrix is exactly zero
cyMatrix.h:115
↓ 11 callersMethodIsZero
< Set all the values as zero
cyMatrix.h:114
↓ 10 callersMethodAbs
< Returns the square root of the vector.
cyVector.h:113
↓ 10 callersMethodCopy
cyTriMesh.h:318
↓ 10 callersFunctionIsFinite
cyVector.h:699
↓ 10 callersFunctionIsFinite
cyCore.h:287
↓ 9 callersMethodSet
< Puts the coordinate values into the array
cyVector.h:94
↓ 9 callersMethodSum
< Returns the length of the vector.
cyVector.h:104
↓ 8 callersFunctionClampMax
cyVector.h:738
↓ 8 callersFunctionClampMin
cyVector.h:733
↓ 8 callersMethodGetAlpha
cyAlphaDistribution.h:231
↓ 8 callersMethodGetInverse
< Converts to quaternion to its inverse.
cyQuaternion.h:95
↓ 8 callersMethodSum
@name General methods
cyIVector.h:100
↓ 7 callersMethodElementCount
< returns the offset to the first element (must be leaf node)
cyBVH.h:244
↓ 7 callersMethodLength
< Returns the square of the length. Effectively, this is the dot product of the vector with itself.
cyVector.h:103
↓ 7 callersMethodMix
cyVector.h:115
↓ 6 callersFunctionQuadraticRoots
cyPolynomial.h:575
↓ 6 callersMethodSetRotationXYZ
Set as rotation matrix around x, y, and then z axes ( Rz * Ry * Rx )
cyMatrix.h:539
↓ 6 callersMethodSetRotationZYX
Set as rotation matrix around z, y, and then x axes ( Rx * Ry * Rz )
cyMatrix.h:554
↓ 6 callersMethodSetTensorProduct
< Converts the matrix to an identity matrix
cyMatrix.h:120
↓ 6 callersMethodSqrt
< Returns true if the length of the vector is close to 1.
cyVector.h:112
↓ 5 callersFunctionDot
cyVector.h:746
↓ 5 callersMethodMax
< Returns the minimum component of the vector.
cyVector.h:107
↓ 5 callersMethodMin
< Returns true if all components are exactly zero.
cyVector.h:106
↓ 5 callersFunctionNormalize
cyVector.h:654
↓ 5 callersMethodSetUniform
@{ Sets the value of the uniform parameter with the given index. The uniform parameter must be registered before using RegisterUniform() or RegisterUn
cyGL.h:1042
↓ 4 callersFunctionAddIdentity
< Adds a diagonal matrix to this matrix and returns the result.
cyMatrix.h:777
↓ 4 callersFunctionClampMax
cyIVector.h:615
↓ 4 callersFunctionClampMin
cyIVector.h:610
↓ 4 callersFunctionDot
cyIVector.h:620
↓ 4 callersMethodDot
@name Dot product
cyIVector.h:169
↓ 4 callersMethodGetBounds
< returns true if this is a leaf node
cyBVH.h:246
↓ 4 callersMethodGetNormalized
@name General methods
cyVector.h:101
↓ 4 callersMethodGetPoints
cyPointCloud.h:173
↓ 4 callersMethodIsFinite
< Returns the index of the maximum component of the vector.
cyVector.h:110
↓ 4 callersMethodIsUnit
< Returns true if all components are finite real numbers.
cyVector.h:111
↓ 4 callersMethodIsZero
< Returns the sum of its components.
cyVector.h:105
↓ 4 callersMethodIsZero
< Returns the sum of its components
cyIVector.h:101
↓ 4 callersMethodMax
cyIVector.h:103
↓ 4 callersMethodMaxComp
< Returns the index of the minimum component of the vector.
cyVector.h:109
↓ 4 callersMethodMaxComp
cyIVector.h:105
↓ 4 callersMethodMin
< Returns true if all components are exactly zero
cyIVector.h:102
↓ 4 callersMethodMinComp
< Returns the maximum component of the vector.
cyVector.h:108
↓ 4 callersMethodMinComp
cyIVector.h:104
↓ 4 callersMethodReadFloat3
cyTriMesh.h:306
↓ 4 callersFunctionSum
cyVector.h:669
↓ 3 callersMethodBuild
cyGL.h:1825
↓ 3 callersMethodChildID
cyBVH.h:242
↓ 3 callersFunctionCopySign
cyCore.h:290
↓ 3 callersMethodData
cyTriMesh.h:317
↓ 3 callersMethodElementOffset
< returns the id to the first child (must be internal node)
cyBVH.h:243
↓ 3 callersFunctionGetDeterminant
cyMatrix.h:303
↓ 3 callersFunctionGetInverse
cyMatrix.h:314
↓ 3 callersMethodGetNormalized
< Normalizes the quaternion, such that its length becomes 1.
cyQuaternion.h:89
↓ 3 callersMethodGetPointIndex
< Returns the point at position i
cyPointCloud.h:94
↓ 3 callersMethodIndex
cyPointCloud.h:330
↓ 3 callersMethodIsUnit
< Returns true if all components are non-infinite numbers.
cyQuaternion.h:77
↓ 3 callersMethodLoadFile
cyGL.h:1666
↓ 3 callersFunctionMultTranspose
cyMatrix.h:288
↓ 3 callersMethodReadVertex
cyTriMesh.h:305
↓ 3 callersMethodSetRotationX
Set as rotation matrix around x axis
cyMatrix.h:512
↓ 3 callersMethodSetRotationY
Set as rotation matrix around y axis
cyMatrix.h:521
↓ 3 callersMethodSetRotationZ
Set as rotation matrix around z axis
cyMatrix.h:530
↓ 3 callersMethodSetView
Set view matrix using position, target and approximate up vector
cyMatrix.h:595
↓ 3 callersMethodToColor
@name Conversion methods
cyColor.h:283
↓ 3 callersFunctionTransposeMult
Multiply the give vector with the transpose of the matrix
cyMatrix.h:277
↓ 2 callersMethodBind
cyGL.h:1553
↓ 2 callersMethodBuild
Builds the Lighting Grid Hierarchy for the given point light positions and intensities using the given parameters. This method builds the hierarchy us
cyLightingGrid.h:94
↓ 2 callersFunctionCross
cyVector.h:743
↓ 2 callersMethodGet
< Returns true if all components are finite real numbers.
cyMatrix.h:116
↓ 2 callersMethodGetChild1
cyBVH.h:282
↓ 2 callersMethodGetChild2
cyBVH.h:283
↓ 2 callersMethodGetComponents
cyMatrix.h:202
↓ 2 callersMethodGetConjugate
< Converts the quaternion to its conjugate.
cyQuaternion.h:93
↓ 2 callersMethodGetDiagonal
< Returns a row of the matrix
cyMatrix.h:174
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