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github.com/cdcseacave/openMVS
/ functions
Functions
3,741 in github.com/cdcseacave/openMVS
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Functions
3,741
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Types & classes
697
Method
IntersectRayMesh
libs/MVS/Mesh.h:401
Method
IntersectRayMesh
libs/MVS/Mesh.cpp:4533
Method
IntersectRayPoints
libs/MVS/PointCloud.h:159
Function
Intersects
libs/MVS/SceneDensify.cpp:2521
Method
Intersects
libs/MVS/Mesh.h:120
Method
Intersects
libs/MVS/PointCloud.h:165
Method
IntersectsRayFace
libs/MVS/Mesh.cpp:4540
Method
IsBinary
libs/IO/tiny_gltf.h:313
Method
IsContainedIn
Returns true if a is contained/on the border in b.
libs/MVS/RectsBinPack.h:109
Method
IsDepthSimilar
check if any of the depths surrounding the given coordinate is similar to the given value
libs/MVS/SceneRefine.cpp:710
Method
IsDepthValid
libs/MVS/DepthMap.cpp:1578
Function
IsEmpty
libs/MVS/DepthMap.h:251
Function
IsEmpty
libs/MVS/PointCloud.h:95
Method
IsEmpty
check if the list is empty
libs/Common/ListFIFO.h:79
Method
IsEmpty
libs/Common/Octree.h:163
Method
IsEmpty
libs/Common/Types.h:1601
Method
IsEmpty
libs/Common/List.h:1619
Method
IsEmpty
libs/Common/Hash.h:84
Method
IsEmpty
libs/Common/Queue.h:241
Method
IsEmpty
check if the list is empty
libs/MVS/DMapCache.h:53
Method
IsFinite
libs/Common/Ray.h:155
Method
IsImageCached
libs/MVS/DMapCache.cpp:87
Method
IsImageEmpty
apps/Viewer/Image.h:81
Function
IsInImage
check if a pixel is inside the image
libs/MVS/CUDA/Maths.h:292
Function
IsInsideProjection
libs/MVS/Camera.h:393
Function
IsInsideProjectionP
libs/MVS/Camera.h:397
Method
IsLeaf
libs/Common/Octree.h:73
Method
IsLocked
libs/Common/CriticalSection.h:131
Method
IsLocked
libs/Common/CriticalSection.h:251
Method
IsMenuInUse
apps/Viewer/UI.cpp:2041
Method
IsMouseNearMenuArea
apps/Viewer/UI.cpp:2032
Method
IsNormalized
libs/Common/Rotation.h:231
Method
IsOpen
libs/Common/Log.cpp:261
Method
IsReal
libs/IO/tiny_gltf.h:309
Function
IsValid
libs/MVS/PointCloud.h:96
Method
IsValid
apps/Viewer/Window.h:126
Method
IsValid
apps/Viewer/Renderer.h:178
Method
IsValid
apps/Viewer/Texture.h:55
Method
IsValid
@brief Check that the matrix is a valid rotation matrix (orthogonal) */
libs/Common/Rotation.h:568
Method
IsValid
libs/Common/UtilCUDA.h:156
Method
IsValid
libs/Common/UtilCUDA.h:244
Method
IsValid
libs/Common/UtilCUDA.h:274
Method
IsValid
libs/Common/UtilCUDA.h:307
Method
IsValid
libs/Common/UtilCUDA.h:479
Method
IsValid
libs/Common/UtilCUDA.h:593
Method
IsValid
libs/Common/UtilCUDA.h:661
Method
IsValid
libs/MVS/PointCloud.h:144
Method
IsValid
libs/MVS/Interface.h:559
Method
IsValid
libs/MVS/Interface.h:672
Method
ItemInitData
* Create and initialize a config item for the given SML entry. */
libs/Common/ConfigTable.cpp:126
Method
ItemReleaseData
* Release and destroy the config item for the given SML entry. */
libs/Common/ConfigTable.cpp:147
Method
ItemSaveData
* Save a config item for the given SML entry. Return false if this item should not be saved. */
libs/Common/ConfigTable.cpp:137
Function
JSON_INTERNAL_CATCH
libs/IO/json.hpp:15848
Method
JsonDocument
libs/IO/tiny_gltf.h:1654
Method
KernelRT
libs/Common/UtilCUDA.h:303
Method
KeyCallback
apps/Viewer/Window.cpp:536
Function
LastChildElement
libs/IO/TinyXML2.h:788
Method
LayerIOStream
libs/Common/Streams.h:200
Method
LayerInputStream
libs/Common/Streams.h:137
Method
LayerOutputStream
libs/Common/Streams.h:165
Method
Leave
libs/Common/CriticalSection.h:109
Method
Light
libs/IO/tiny_gltf.h:1130
Method
LinearCameraModel
libs/MVS/CUDA/Camera.h:58
Function
LinkEndChild
libs/IO/TinyXML2.h:833
Method
ListCameraFaces
extract array of faces viewed by each image
libs/MVS/SceneRefineCUDA.cpp:2299
Method
ListCameraFaces
extract array of faces viewed by each image
libs/MVS/SceneRefine.cpp:417
Method
ListFaceAreas
compute for each face the projection area as the maximum area in both images of a pair (make sure ListCameraFaces() was called before)
libs/MVS/SceneRefineCUDA.cpp:2326
Method
ListFaceAreas
compute for each face the projection area as the maximum area in both images of a pair (make sure ListCameraFaces() was called before)
libs/MVS/SceneRefine.cpp:443
Method
ListVertexFaces
extract array of triangles incident to each vertex and check each vertex if it is at the boundary or not
libs/MVS/SceneTexture.cpp:415
Function
Load
libs/Common/Strings.h:133
Method
Load
* Load the values from a file; * all children are generated if they do not exist */
libs/Common/SML.cpp:87
Method
Load
* Load the configuration from a file. */
libs/Common/ConfigTable.cpp:100
Method
Load
load the dense point-cloud from a PLY file
libs/MVS/PointCloud.cpp:412
Method
LoadASCIIFromString
libs/IO/tiny_gltf.h:6140
Method
LoadBinaryFromMemory
libs/IO/tiny_gltf.h:6196
Method
LoadConfidenceMap
SaveConfidenceMap ----------------------------------------------------------------*/ load the confidence map from our .cmap file format
libs/MVS/DepthMap.cpp:1781
Method
LoadDMAP
load depth-map and generate a Multi-View Stereo scene
libs/MVS/Scene.cpp:367
Method
LoadDepthMap
SaveDepthMap ----------------------------------------------------------------*/ load the depth map from our .dmap file format
libs/MVS/DepthMap.cpp:1753
Method
LoadFile
libs/IO/TinyXML2.cpp:2313
Method
LoadFromString
libs/IO/tiny_gltf.h:5448
Method
LoadGLTF
import the point-cloud as a GLTF file
libs/MVS/PointCloud.cpp:478
Method
LoadGLTF
import the mesh as a GLTF file
libs/MVS/Mesh.cpp:1415
Method
LoadImage
libs/MVS/Image.cpp:101
Method
LoadInterface
libs/MVS/Scene.cpp:92
Method
LoadNormalMap
SaveNormalMap ----------------------------------------------------------------*/ load the normal map from our .nmap file format
libs/MVS/DepthMap.cpp:1767
Method
LoadOBJ
import the mesh as a OBJ file
libs/MVS/Mesh.cpp:1347
Method
LoadPLY
import the point-cloud as a PLY file
libs/MVS/PointCloud.cpp:428
Method
LoadPLY
import the mesh as a PLY file
libs/MVS/Mesh.cpp:1254
Method
LoadShaderFile
apps/Viewer/Shader.cpp:149
Method
Log
* Constructor */
libs/Common/Log.cpp:30
Method
LogConsoleOutbuf
libs/Common/Log.cpp:236
Method
LogFile
* Constructor */
libs/Common/Log.cpp:172
Method
LogMemoryInfo
libs/Common/Util.cpp:632
Method
MINS
libs/MVS/SemiGlobalMatcher.cpp:1012
Method
MapMatrix2ZigzagIdx
create the map for converting index to matrix position 1 2 3 1 2 4 7 5 3 6 8 9 --> 4 5 6 7 8 9
libs/MVS/DepthMap.cpp:366
Method
Mask
libs/MVS/Image.cpp:327
Method
MaskInputStream
libs/Common/Filters.h:566
Method
Material
libs/IO/OBJ.cpp:26
Method
Material
libs/IO/tiny_gltf.h:802
Method
Material
libs/IO/OBJ.h:43
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