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An open-source replacement of the original Crysis executables. It provides a better game launcher and dedicated server launcher with additional features.
connect [IP] [PORT] console command now works without a GameSpy account.| Version | Build | 32-bit | 64-bit |
|---|---|---|---|
| 1.0 | 5767 | Y | Y |
| 1.1 | 5879 | Y | Y |
| 1.2 | 6115 | Y | Y |
| 1.2.1 | 6156 | Y | Y |
| Version | Build | 32-bit | 64-bit |
|---|---|---|---|
| 1.0 | 6527 | Y | - |
| 1.1 | 6566 | Y | Y |
| 1.2 | 6586 | Y | Y |
| 1.3 | 6627 | Y | Y |
| 1.4 | 6670 | Y | Y |
| 1.5 | 6729 | Y | Y |
| Platform | Version | Build | 32-bit | 64-bit | Supported |
|---|---|---|---|---|---|
| DVD | 1.0 | 5767 | Y | Y | Y |
| GOG | 1.2.1 | 6156 | Y | Y | Y |
| Steam | 1.2.1 | 6156 | Y | - | Y |
| Origin | 1.2.1 | 6156 | Y | Y | Y |
| Platform | Version | Build | 32-bit | 64-bit | Supported |
|---|---|---|---|---|---|
| DVD | 1.0 | 6527 | Y | - | Y |
| Trial | 1.0 | 6527 | Y | - | Y |
| GOG (Warhead bundle) | 1.5 | 6729 | - | Y | Y |
| Steam (Warhead bundle) | 1.5 | 6729 | Y | Y | Y |
| Origin (Warhead bundle) | 1.5 | 6729 | Y | - | Y |
Get the latest executables from the release section and just replace the original files. That's it.
You can also compile the source code yourself. See below for instructions.
Remember that you should always use a legal copy of Crysis. If you still don't have one, see the list above for where you can get it.
Yes, you can rename the executables of this launcher to whatever you want and use them next to the original files.
The official multiplayer no longer works due to GameSpy shutdown. However, there are community projects that provide their own multiplayer services. The most successful one is CryMP Network.
For Crysis Wars take a look here.
Just launch the game with -dx9 command line parameter.
Yes, launch the game with -splash command line parameter.
Yes, it does. There is a scrollbar in the resolution list.
No, it doesn't.
No, it doesn't. The reason is that CryGame and CryAction DLLs have been moved into the EXE in Crysis Warhead.
The original Bin64/Crysis.exe file is actually only a 32-bit SecuROM DRM launcher. It reads the Bin64/Crysis.ini
config file and runs Bin64/crysis64.exe, which is the 64-bit game launcher. However, running the game launcher
directly results in a crash during game startup. This is because the 64-bit CrySystem loads the Bin64/b64.dll
library with additional SecuROM garbage. It checks whether the game was launched using the DRM launcher or not,
and if not, the game crashes in a sneaky way.
All this nonsense is skipped by this launcher. That means you can safely delete all the mentioned files.
No other compilers are supported because Crytek used the MSVC compiler to build Crysis, and the same ABI is required. You don't have to install the highly bloated Visual Studio to get the MSVC compiler. All you need is the Windows SDK.
Build32 and Build64 inside the source code directory.Build32 directory and run the following commands:cmake -G "NMake Makefiles" -D CMAKE_BUILD_TYPE=Release ..
cmake --build .
Build64 directory.Modern Visual Studio (VS2019) allows you to directly open the source code directory and compile the project as usual.
Older versions of Visual Studio require manually generated solution files.
You can use either the cmake-gui tool or the same steps as above with the following command:
cmake -G "Visual Studio 10 2010" -A Win32 ..
Use the appropriate version of Visual Studio. For 64-bit build replace Win32 with x64.
$ claude mcp add c1-launcher \
-- python -m otcore.mcp_server <graph>