indexing without GPU-layout
| 29 | |
| 30 | //indexing without GPU-layout |
| 31 | ui64 MemorySize(const TSlice& slice) const { |
| 32 | return slice.Size() * ObjectSize; |
| 33 | } |
| 34 | |
| 35 | ui64 MemorySize() const { |
| 36 | return MemorySize(static_cast<const TImpl*>(this)->GetObjectsSlice()); |