MCPcopy Create free account
hub / github.com/carbonengine/trinity / RenderDebugInfo

Method RenderDebugInfo

trinity/Tr2SkinnedObject.cpp:495–590  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

493}
494
495void Tr2SkinnedObject::RenderDebugInfo( ITr2DebugRenderer2& renderer )
496{
497 if( !DoDisplay() )
498 {
499 return;
500 }
501
502 if( renderer.HasOption( GetRawRoot(), "Names" ) )
503 {
504 Vector3 pos = GetPosition();
505 Vector3 boxMin, boxMax;
506 if( GetLocalBoundingBox( boxMin, boxMax ) )
507 {
508 pos = Vector3( 0, boxMax.y, 0 );
509 }
510 renderer.DrawText( TRI_DBG_FONT_MEDIUM, TransformCoord( pos, GetTransform() ), 0xffff00ff, "%s", m_name.c_str() );
511 }
512 if( renderer.HasOption( GetRawRoot(), "Transforms" ) )
513 {
514 renderer.DrawAxis( this, m_transform, Tr2DebugRenderer::Lit );
515 }
516 if( renderer.HasOption( GetRawRoot(), "Bounds" ) )
517 {
518 Vector3 boxMin, boxMax;
519 if( GetLocalBoundingBox( boxMin, boxMax ) )
520 {
521 if( m_useExplicitBounds )
522 {
523 renderer.DrawBox( GetRawRoot(), m_transform, boxMin, boxMax, Tr2DebugRenderer::Wireframe, 0xffff8800 );
524 }
525 else
526 {
527 renderer.DrawBox( GetRawRoot(), m_transform, boxMin, boxMax, Tr2DebugRenderer::Wireframe, 0xffffff00 );
528 }
529 }
530 }
531 if( renderer.HasOption( GetRawRoot(), "Bones" ) && m_visualModel && m_visualModel->GetSkeleton() )
532 {
533 TriGeometryResSkeletonData* skel = m_visualModel->GetSkeleton();
534 unsigned int n = (unsigned int)m_accumulatedTransformsQueue.size();
535 for( unsigned int frameIx = 0; frameIx < n; ++frameIx )
536 {
537 unsigned int ix = ( m_skinningMatrixQueueIndex + n - frameIx ) % n;
538 const Matrix& worldTransform = m_worldTransformsQueue[ix];
539
540 for( unsigned int animRigIx = 0; animRigIx < m_skinningMatrixCount; ++animRigIx )
541 {
542 unsigned int renderRigIx = m_animRigToRenderRigMapping[animRigIx];
543 if( renderRigIx != -1 )
544 {
545 unsigned int renderParentIx = skel->m_joints[renderRigIx].m_parentJoint;
546 if( renderParentIx != -1 )
547 {
548 unsigned int parentIx = m_renderRigToAnimRigMapping[renderParentIx];
549 if( parentIx != -1 )
550 {
551 Matrix fromTransform = m_accumulatedTransformsQueue[ix][animRigIx];
552 Matrix toTransform = m_accumulatedTransformsQueue[ix][parentIx];

Callers

nothing calls this directly

Calls 12

GetPositionFunction · 0.85
Tr2DebugColorClass · 0.85
HasOptionMethod · 0.80
DrawAxisMethod · 0.80
sizeMethod · 0.80
GetTranslationMethod · 0.80
Vector3Class · 0.70
GetLocalBoundingBoxFunction · 0.50
DrawTextMethod · 0.45
DrawBoxMethod · 0.45
GetSkeletonMethod · 0.45
DrawLineMethod · 0.45

Tested by

no test coverage detected