| 141 | } |
| 142 | |
| 143 | bool Tr2RingBuffer::OnPrepareResources() |
| 144 | { |
| 145 | if( !m_mirror.empty() && !m_buffer.IsValid() ) |
| 146 | { |
| 147 | USE_MAIN_THREAD_RENDER_CONTEXT(); |
| 148 | m_buffer.Create( m_stride, m_size, Tr2GpuUsage::SHADER_RESOURCE, Tr2CpuUsage::WRITE_OFTEN | Tr2CpuUsage::NON_SYNCRONIZED_WRITE, m_mirror.data(), renderContext ); |
| 149 | m_buffer.SetName( m_name.c_str() ); |
| 150 | } |
| 151 | return true; |
| 152 | } |
| 153 | |
| 154 | |
| 155 |