| 235 | } |
| 236 | |
| 237 | Tr2TextureAL* Tr2RenderTarget::GetTexture() |
| 238 | { |
| 239 | auto& rt = GetRenderTarget(); |
| 240 | if( rt.IsValid() && Tr2GpuUsage::HasFlag( rt.GetGpuUsage(), Tr2GpuUsage::SHADER_RESOURCE ) ) |
| 241 | { |
| 242 | return &rt; |
| 243 | } |
| 244 | return nullptr; |
| 245 | } |
| 246 | |
| 247 | Tr2RenderTarget::OnTextureChangeEvent& Tr2RenderTarget::OnTextureChange() |
| 248 | { |
nothing calls this directly
no test coverage detected