| 13 | } |
| 14 | |
| 15 | bool Tr2RenderNodeEffect::Validate( const Span<const Tr2BitmapDimensions>& destDimensions, const Span<const BlueSharedString>& outputs, Be::Time realTime, Be::Time simTime ) |
| 16 | { |
| 17 | if( destDimensions.size == 0 ) |
| 18 | { |
| 19 | CCP_ASSERT_M( false, "Tr2RenderNodeEffect requires at least one destination texture" ); |
| 20 | return false; |
| 21 | } |
| 22 | if( outputs.size > 0 ) |
| 23 | { |
| 24 | CCP_LOGERR( "Tr2RenderNodeEffect does not support named outputs" ); |
| 25 | return false; |
| 26 | } |
| 27 | if( !m_effect || !m_effect->GetShaderStateInterface() ) |
| 28 | { |
| 29 | return false; |
| 30 | } |
| 31 | if( m_viewport && ( m_viewport->width <= 0 || m_viewport->height <= 0 ) ) |
| 32 | { |
| 33 | return false; |
| 34 | } |
| 35 | for( auto& source : m_sources ) |
| 36 | { |
| 37 | Tr2BitmapDimensions dim = *destDimensions.data; |
| 38 | if( m_viewport ) |
| 39 | { |
| 40 | dim = Tr2BitmapDimensions( std::max( 0, m_viewport->width ), std::max( 0, m_viewport->height ), 1, destDimensions.data->GetFormat() ); |
| 41 | } |
| 42 | |
| 43 | if( !source.node->Validate( { &dim, 1 }, { source.outputNames.data(), source.outputNames.size() }, realTime, simTime ) ) |
| 44 | { |
| 45 | return false; |
| 46 | } |
| 47 | } |
| 48 | return true; |
| 49 | } |
| 50 | |
| 51 | void Tr2RenderNodeEffect::Execute( const Span<const Tr2TextureAL>& destinations, const Span<TempOutput>& outputs, Be::Time realTime, Be::Time simTime, const Tr2ProfileTimer& rootTimer, Tr2RenderContext& renderContext ) |
| 52 | { |
nothing calls this directly
no test coverage detected