| 241 | } |
| 242 | |
| 243 | bool Tr2ReflectionProbe::DoPrepareResources( ImageIO::PixelFormat rtFormat, Tr2PrimaryRenderContext& renderContext ) |
| 244 | { |
| 245 | |
| 246 | for( int i = 0; i < 6; i++ ) |
| 247 | { |
| 248 | if( !m_renderTargets[i]->IsValid() ) |
| 249 | { |
| 250 | CR_RETURN_VAL( m_renderTargets[i]->CreateManual( m_intermediateSize, m_intermediateSize, 1, rtFormat, 0, 0, EX_BIND_UNORDERED_ACCESS, TEX_TYPE_2D, Tr2CpuUsage::NONE, Tr2GpuUsage::RENDER_TARGET ), false ); |
| 251 | } |
| 252 | |
| 253 | if( !m_stencilMaps[i].IsValid() ) |
| 254 | { |
| 255 | int stencilSize = ( m_customSourceTexture && m_customSourceTexture->IsValid() ) ? m_customSourceTexture->GetWidth() : m_intermediateSize; |
| 256 | CR_RETURN_VAL( m_stencilMaps[i].Create( Tr2BitmapDimensions( stencilSize, stencilSize, 1, PIXEL_FORMAT_D32_FLOAT ), Tr2GpuUsage::DEPTH_STENCIL | Tr2GpuUsage::SHADER_RESOURCE, renderContext ), false ); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | if( !m_renderTargetCube->IsValid() ) |
| 261 | { |
| 262 | CR_RETURN_VAL( m_renderTargetCube->Create( m_intermediateSize, m_intermediateSize, 1, rtFormat, 0, 0, EX_BIND_UNORDERED_ACCESS, TEX_TYPE_CUBE ), false ); |
| 263 | } |
| 264 | |
| 265 | if( !m_preFilterTarget->IsValid() ) |
| 266 | { |
| 267 | CR_RETURN_VAL( m_preFilterTarget->Create( FILTER_SIZE, FILTER_SIZE, 8, rtFormat, 0, 0, EX_BIND_UNORDERED_ACCESS, TEX_TYPE_CUBE ), false ); |
| 268 | } |
| 269 | |
| 270 | if( !m_postFilterTarget->IsValid() ) |
| 271 | { |
| 272 | CR_RETURN_VAL( m_postFilterTarget->Create( FILTER_SIZE * 2, FILTER_SIZE * 2, MIP_COUNT + 1, m_hdrOutput ? rtFormat : PIXEL_FORMAT_R8G8B8A8_UNORM, 0, 0, EX_BIND_UNORDERED_ACCESS, TEX_TYPE_CUBE ), false ); |
| 273 | m_hasData = false; |
| 274 | } |
| 275 | |
| 276 | if( !m_initialized ) |
| 277 | { |
| 278 | m_filterEffect->SetEffectPathName( "res:/graphics/effect/managed/space/System/Reflection/ReflectionFilterActivision128.fx" ); |
| 279 | m_preFilterEffect->SetEffectPathName( "res:/graphics/effect/managed/space/System/Reflection/ReflectionFilterActivisionPre.fx" ); |
| 280 | auto source = dynamic_cast<ITr2TextureProvider*>( m_customSourceTexture.p ); |
| 281 | m_preFilterEffect->SetParameter( BlueSharedString( "tex_hi_res" ), source ? source : static_cast<ITr2TextureProvider*>( m_renderTargetCube ) ); |
| 282 | m_preFilterEffect->SetParameter( BlueSharedString( "tex_lo_res" ), m_preFilterTarget ); |
| 283 | |
| 284 | m_preFilterEffect->SetOption( BlueSharedString( "HOLLYWOOD_MODE" ), BlueSharedString( m_hollywoodMode ? "HOLLYWOOD_ON" : "HOLLYWOOD_OFF" ) ); |
| 285 | if( m_hollywoodMode ) |
| 286 | { |
| 287 | m_preFilterEffect->SetParameter( s_backLightColorName, Vector4( m_backlightColor ) ); |
| 288 | m_preFilterEffect->SetParameter( s_backLightContrastName, m_backlightContrast ); |
| 289 | m_preFilterEffect->SetParameter( s_viewDirectionName, Vector3( 0, 1, 0 ) ); |
| 290 | } |
| 291 | |
| 292 | m_filterEffect->SetParameter( BlueSharedString( "tex_in" ), m_preFilterTarget ); |
| 293 | |
| 294 | for( int i = 0; i < MIP_COUNT; i++ ) |
| 295 | { |
| 296 | std::stringstream str; |
| 297 | str << "tex_out" << i; |
| 298 | Tr2RuntimeTextureParameterPtr param; |
| 299 | param.CreateInstance(); |
| 300 | param->Create( BlueSharedString( str.str() ), m_postFilterTarget, i + 1 ); |
nothing calls this directly
no test coverage detected