| 120 | } |
| 121 | |
| 122 | void Tr2PerObjectDataSkinned::ApplyPsConstantBuffers( Tr2IndirectDrawBufferWriter& writer, Tr2RenderContext& renderContext ) const |
| 123 | { |
| 124 | writer.SetPerObjectData( PIXEL_SHADER, m_pixelShaderFloatConstantBuffer, m_pixelShaderFloatBufferSize ); |
| 125 | } |
| 126 | |
| 127 | |
| 128 | void Tr2PerObjectDataSkinned::UpdateVertexShaderCBMirror( void* destination, Tr2RenderContext& renderContext ) const |
no test coverage detected