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hub / github.com/carbonengine/trinity / ApplyPsConstantBuffers

Method ApplyPsConstantBuffers

trinity/Tr2PerObjectData.cpp:122–125  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

120}
121
122void Tr2PerObjectDataSkinned::ApplyPsConstantBuffers( Tr2IndirectDrawBufferWriter& writer, Tr2RenderContext& renderContext ) const
123{
124 writer.SetPerObjectData( PIXEL_SHADER, m_pixelShaderFloatConstantBuffer, m_pixelShaderFloatBufferSize );
125}
126
127
128void Tr2PerObjectDataSkinned::UpdateVertexShaderCBMirror( void* destination, Tr2RenderContext& renderContext ) const

Callers 1

ApplyConstantBuffersMethod · 0.80

Calls 1

SetPerObjectDataMethod · 0.45

Tested by

no test coverage detected