-------------------------------------------------------------------------------------- Description: Returns a pointer to the internal list of 3x4 matrices, holding the transforms of the current animation state --------------------------------------------------------------------------------------
| 1943 | // of the current animation state |
| 1944 | // -------------------------------------------------------------------------------------- |
| 1945 | const Float4x3* Tr2GrannyAnimation::GetMeshBoneMatrixList() const |
| 1946 | { |
| 1947 | return m_meshBoneMatrixList; |
| 1948 | } |
| 1949 | |
| 1950 | void Tr2GrannyAnimation::PlayAnimationOnce( const char* animName ) |
| 1951 | { |
no outgoing calls
no test coverage detected