MCPcopy Create free account
hub / github.com/carbonengine/trinity / GetMeshBoneMatrixList

Method GetMeshBoneMatrixList

trinity/Tr2GrannyAnimation.cpp:1945–1948  ·  view source on GitHub ↗

-------------------------------------------------------------------------------------- Description: Returns a pointer to the internal list of 3x4 matrices, holding the transforms of the current animation state --------------------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

1943// of the current animation state
1944// --------------------------------------------------------------------------------------
1945const Float4x3* Tr2GrannyAnimation::GetMeshBoneMatrixList() const
1946{
1947 return m_meshBoneMatrixList;
1948}
1949
1950void Tr2GrannyAnimation::PlayAnimationOnce( const char* animName )
1951{

Callers 9

GetBoneListFunction · 0.45
TransformLocatorFunction · 0.45
RenderDebugInfoMethod · 0.45
UpdateVisibilityMethod · 0.45
UpdateRtSkeletonMethod · 0.45
UpdateDecalVisibilityMethod · 0.45
GetPerObjectDataMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected