| 327 | } |
| 328 | |
| 329 | void Tr2DynamicRingBuffer::SetName( const char* name ) |
| 330 | { |
| 331 | m_name = name; |
| 332 | if( m_buffer.IsValid() ) |
| 333 | { |
| 334 | m_buffer.SetName( name ); |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | // -------------------------------------------------------------------------------------- |
| 339 | // Description: |