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| 174 | |
| 175 | // -------------------------------------------------------------------------------------- |
| 176 | void Tr2DepthStencil::ReleaseResources( TriStorage s ) |
| 177 | { |
| 178 | if( m_depthStencil.IsValid() && ( s & m_depthStencil.GetMemoryClass() ) ) |
| 179 | { |
| 180 | m_depthStencil = Tr2TextureAL(); |
| 181 | m_onTextureChange(); |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | // -------------------------------------------------------------------------------------- |
| 186 | bool Tr2DepthStencil::OnPrepareResources() |
nothing calls this directly
no test coverage detected