| 15 | } |
| 16 | |
| 17 | void Tr2Sprite2dRenderJob::GatherSprites( Tr2Sprite2dScene* renderer ) |
| 18 | { |
| 19 | CCP_STATS_ZONE( __FUNCTION__ ); |
| 20 | |
| 21 | if( m_renderJob && m_display ) |
| 22 | { |
| 23 | renderer->RunJob( m_renderJob ); |
| 24 | } |
| 25 | } |
| 26 | |
| 27 | ITr2SpriteObject* Tr2Sprite2dRenderJob::PickPoint( float x, float y, Tr2Sprite2dScene* renderer ) |
| 28 | { |