| 127 | } |
| 128 | |
| 129 | void TriTextureParameter::EnableTextureLoding( const std::array<float, UV_SET_MAX_COUNT>& uvDensityScale ) |
| 130 | { |
| 131 | m_textureLodEnabled = true; |
| 132 | std::copy( begin( uvDensityScale ), end( uvDensityScale ), begin( m_uvDensityScale ) ); |
| 133 | } |
| 134 | |
| 135 | void TriTextureParameter::DisableTextureLoding() |
| 136 | { |
no test coverage detected