| 1130 | } |
| 1131 | |
| 1132 | ALResult TriTextureRes::OpenShared( uintptr_t handle ) |
| 1133 | { |
| 1134 | DestroyOwnTexture(); |
| 1135 | |
| 1136 | USE_MAIN_THREAD_RENDER_CONTEXT(); |
| 1137 | |
| 1138 | CR_RETURN_HR( m_ownTexture.OpenShared( handle, Tr2GpuUsage::SHADER_RESOURCE, renderContext ) ); |
| 1139 | |
| 1140 | *static_cast<Tr2BitmapDimensions*>( this ) = m_ownTexture.GetDesc(); |
| 1141 | |
| 1142 | m_memoryUse = 0; |
| 1143 | auto trueMipCount = GetTrueMipCount(); |
| 1144 | for( uint32_t i = 0; i < trueMipCount; ++i ) |
| 1145 | { |
| 1146 | m_memoryUse += GetMipSize( i ); |
| 1147 | } |
| 1148 | m_memoryUse *= std::max( 1u, GetArraySize() ); |
| 1149 | m_originalMemoryUse = m_memoryUse; |
| 1150 | |
| 1151 | CCP_STATS_ADD( textureResBytes, m_memoryUse ); |
| 1152 | SetTexture( m_ownTexture ); |
| 1153 | SetPrepared( true ); |
| 1154 | SetGood( true ); |
| 1155 | return S_OK; |
| 1156 | } |
| 1157 | |
| 1158 | // --------------------------------------------------------------- |
| 1159 | bool TriTextureRes::SetTexture( Tr2TextureAL& texture ) |