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Method RunUpdate

trinity/RenderJob/Tr2RenderJobs.cpp:100–111  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

98}
99
100void Tr2RenderJobs::RunUpdate( Be::Time realTime, Be::Time simTime )
101{
102 std::vector<TriRenderJobPtr> copyOfJobs;
103 copyOfJobs.insert( copyOfJobs.end(), m_updateRecurring.begin(), m_updateRecurring.end() );
104
105 for( auto it = copyOfJobs.cbegin(); it != copyOfJobs.cend(); ++it )
106 {
107 TriRenderJob* rj = *it;
108 TriRenderJobStatus status = rj->Run( realTime, simTime );
109 CCP_ASSERT( status != RJ_FAILED );
110 }
111}

Callers 4

HandleRenderTickMethod · 0.80
HandleRenderTickMethod · 0.80
HandleRenderTickMethod · 0.80
HandleRenderTickMethod · 0.80

Calls 3

endMethod · 0.45
beginMethod · 0.45
RunMethod · 0.45

Tested by

no test coverage detected