| 1698 | } |
| 1699 | |
| 1700 | Tr2GpuResourcePool::Buffer Tr2PostProcessRenderer::GetExposureBuffer( Tr2GpuResourcePool& gpuResourcePool ) const |
| 1701 | { |
| 1702 | const float zeroes[8] = {}; |
| 1703 | return gpuResourcePool.GetPersistentBuffer( |
| 1704 | "Exposure Buffer", |
| 1705 | Tr2BufferDescriptionAL( Tr2RenderContextEnum::PIXEL_FORMAT_R32_FLOAT, 8, Tr2GpuUsage::UNORDERED_ACCESS | Tr2GpuUsage::SHADER_RESOURCE, Tr2CpuUsage::READ ), |
| 1706 | zeroes ); |
| 1707 | } |
| 1708 | |
| 1709 | Tr2GpuResourcePool::Texture Tr2PostProcessRenderer::GetBlackTexture( Tr2GpuResourcePool& gpuResourcePool ) const |
| 1710 | { |
nothing calls this directly
no test coverage detected