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github.com/carbonengine/trinity
/ IsAlwaysOn
Method
IsAlwaysOn
trinity/Eve/SpaceObject/Children/EveChildMesh.cpp:1146–1149 ·
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Source
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1144
}
1145
1146
bool EveChildMesh::IsAlwaysOn() const
1147
{
1148
return true;
1149
}
1150
1151
void EveChildMesh::SetShaderOption( const BlueSharedString& name, const BlueSharedString& value )
1152
{
Callers
4
UpdateSyncronous
Method · 0.45
UpdateAsyncronous
Method · 0.45
PushChildrenAndDecalRenderables
Method · 0.45
AddQuadsToQuadRenderer
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected