| 135 | } |
| 136 | |
| 137 | void EveSceneStaticParticles::GetBatches( ITriRenderBatchAccumulator* batches, TriBatchType batchType, const Tr2PerObjectData* perObjectData, Tr2RenderReason reason ) |
| 138 | { |
| 139 | m_mesh->GetBatches( batches, m_mesh->GetAreas( batchType ), perObjectData, m_estimatedSize ); |
| 140 | } |
| 141 | |
| 142 | void EveSceneStaticParticles::GetShadowBatches( ITriRenderBatchAccumulator* batches, const Tr2PerObjectData* perObjectData, float shadowPixelSize ) |
| 143 | { |