| 4033 | } |
| 4034 | |
| 4035 | Vector3 EveSpaceScene::PickInfinity( int x, int y, Matrix proj, Matrix view ) |
| 4036 | { |
| 4037 | float xp, yp; |
| 4038 | gTriDev->ScreenToProjection( x, y, &xp, &yp ); |
| 4039 | |
| 4040 | // Get the startpoint in world coordinates and pick ray |
| 4041 | Vector3 dir; |
| 4042 | Vector3 startWorld; |
| 4043 | ConvertProjectionCoordToWorldPickRay( xp, yp, &proj, &view, &startWorld, &dir ); |
| 4044 | |
| 4045 | return dir; |
| 4046 | } |
| 4047 | |
| 4048 | void EveSpaceScene::UpdateSceneFromScript( Be::Time time ) |
| 4049 | { |
nothing calls this directly
no test coverage detected