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Method SetEntryFileName

shadercompiler/CompileMessageQueue.cpp:84–87  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

82}
83
84void CompileMessageQueue::SetEntryFileName( const char* fileName )
85{
86 m_entryFileName = fileName;
87}
88
89const char* CompileMessageQueue::GetEntryFileName() const
90{

Callers 2

PrintPermutationsFunction · 0.80
mainFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected