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/
github.com/carbonengine/trinity
/ SetEntryFileName
Method
SetEntryFileName
shadercompiler/CompileMessageQueue.cpp:84–87 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
82
}
83
84
void CompileMessageQueue::SetEntryFileName( const char* fileName )
85
{
86
m_entryFileName = fileName;
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}
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const char* CompileMessageQueue::GetEntryFileName() const
90
{
Callers
2
PrintPermutations
Function · 0.80
main
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected