-------------------------------------------------------------------------------------- Description: Assigns path to the "root", entry point file. Arguments: shaderPath - path to the "root", entry point file --------------------------------------------------------------------------------------
| 228 | // shaderPath - path to the "root", entry point file |
| 229 | // -------------------------------------------------------------------------------------- |
| 230 | void CachingIncludeHandler::SetRootPath( const char* shaderPath ) |
| 231 | { |
| 232 | std::lock_guard scope( m_cs ); |
| 233 | m_rootPath = GetDirPath( shaderPath ); |
| 234 | } |
no test coverage detected