| 12 | |
| 13 | |
| 14 | TEST_F( DepthStencil, DepthStencilIsInvalidBeforeCreation ) |
| 15 | { |
| 16 | Tr2TextureAL ds; |
| 17 | EXPECT_FALSE( ds.IsValid() ); |
| 18 | } |
| 19 | |
| 20 | TEST_F( WithRenderContext, CreatingDepthStencilWithoutRenderContextFails ) |
| 21 | { |
nothing calls this directly
no test coverage detected