| 7 | #include "TriPythonContext.h" |
| 8 | |
| 9 | static void SetViewTransform( const Matrix& m ) |
| 10 | { |
| 11 | Tr2Renderer::SetViewTransform( m ); |
| 12 | } |
| 13 | MAP_FUNCTION_AND_WRAP( "SetViewTransform", SetViewTransform, "Sets the view matrix for rendering.\n\n" |
| 14 | ":param matrix: 4-tuple of 4-tuples representing a D3D view matrix" ); |
| 15 |
no outgoing calls
no test coverage detected