CHECK
| 256 | } |
| 257 | // CHECK |
| 258 | void ReadRegisters( Tr2ShaderSignatureAL& signature, EffectStream& stream, unsigned version, uint32_t type ) |
| 259 | { |
| 260 | auto inputCount = stream.Read<uint8_t>(); |
| 261 | signature.registers.resize( inputCount ); |
| 262 | for( int inputIx = 0; inputIx < inputCount; ++inputIx ) |
| 263 | { |
| 264 | auto& element = signature.registers[inputIx]; |
| 265 | |
| 266 | if( version > 9 ) |
| 267 | { |
| 268 | element.registerType = Tr2ShaderRegisterAL::RegisterType( stream.Read<uint8_t>() ); |
| 269 | } |
| 270 | else |
| 271 | { |
| 272 | uint8_t oldRegisterType = stream.Read<uint8_t>(); |
| 273 | switch( oldRegisterType ) |
| 274 | { |
| 275 | case 0: |
| 276 | element.registerType = Tr2ShaderRegisterAL::CONSTANT_BUFFER; |
| 277 | break; |
| 278 | case 1: |
| 279 | element.registerType = Tr2ShaderRegisterAL::SRV_TEXTURE2D; // best guess |
| 280 | break; |
| 281 | case 2: |
| 282 | element.registerType = Tr2ShaderRegisterAL::UAV_TEXTURE2D; // best guess |
| 283 | break; |
| 284 | case 3: |
| 285 | element.registerType = Tr2ShaderRegisterAL::SAMPLER; |
| 286 | break; |
| 287 | default: |
| 288 | CCP_ASSERT( false ); |
| 289 | element.registerType = Tr2ShaderRegisterAL::SRV_TEXTURE2D; |
| 290 | } |
| 291 | } |
| 292 | element.registerIndex = stream.Read<uint32_t>(); |
| 293 | |
| 294 | //stream.Read( element.registerIndex ); |
| 295 | if( version > 12 ) |
| 296 | { |
| 297 | stream.Read( element.arrayCount ); |
| 298 | element.registerSpace = stream.Read<uint8_t>(); |
| 299 | } |
| 300 | else |
| 301 | { |
| 302 | element.arrayCount = 1; |
| 303 | element.registerSpace = type; |
| 304 | } |
| 305 | bool dynamic = true; |
| 306 | if( element.registerType == Tr2ShaderRegisterAL::CONSTANT_BUFFER ) |
| 307 | { |
| 308 | if( type == Tr2RenderContextEnum::ShaderType::VERTEX_SHADER && element.registerIndex == Tr2Renderer::GetPerFrameVSStartRegister() ) |
| 309 | { |
| 310 | dynamic = false; |
| 311 | } |
| 312 | if( type == Tr2RenderContextEnum::ShaderType::PIXEL_SHADER && element.registerIndex == Tr2Renderer::GetPerFramePSStartRegister() ) |
| 313 | { |
| 314 | dynamic = false; |
| 315 | } |
no test coverage detected