-------------------------------------------------------------------------------------- Description: Look at the constant and build an ITriEffectParameter and/or ITriEffectResourceParameter out of it Arguments: texture - texture being analyzed paramAdder - callback function that's in charge of actually adding any newly created parameters resourceAdder - callback function that's in charge of actuall
| 209 | // resourceAdder - callback function that's in charge of actually adding any newly created resources |
| 210 | // -------------------------------------------------------------------------------------- |
| 211 | void ConvertEffectResource( const Tr2EffectResource& resource, |
| 212 | std::function<void( ITriEffectParameter* )> paramAdder, |
| 213 | std::function<void( ITriEffectResourceParameter* )> resourceAdder ) |
| 214 | { |
| 215 | switch( resource.type ) |
| 216 | { |
| 217 | case Tr2EffectResource::TEXTURE_CUBE: |
| 218 | case Tr2EffectResource::TEXTURE_1D: |
| 219 | case Tr2EffectResource::TEXTURE_2D: |
| 220 | case Tr2EffectResource::TEXTURE_3D: |
| 221 | case Tr2EffectResource::TEXTURE_TYPELESS: { |
| 222 | OTriTextureParameter* newTex2D = new OTriTextureParameter(); |
| 223 | newTex2D->SetParameterName( BlueSharedString( resource.name ) ); |
| 224 | resourceAdder( newTex2D ); |
| 225 | newTex2D->Unlock(); // Remove the original lock created by 'new'. |
| 226 | } |
| 227 | break; |
| 228 | default: { |
| 229 | OTr2GeometryBufferParameter* newBuffer = new OTr2GeometryBufferParameter(); |
| 230 | newBuffer->m_name = BlueSharedString( resource.name ); |
| 231 | resourceAdder( newBuffer ); |
| 232 | newBuffer->Unlock(); // Remove the original lock created by 'new'. |
| 233 | } |
| 234 | break; |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | } |
| 239 |
no test coverage detected