| 7 | namespace |
| 8 | { |
| 9 | float RandAngle( std::default_random_engine& engine ) |
| 10 | { |
| 11 | return float( engine() - engine.min() ) / ( engine.max() - engine.min() ) * XM_PI * 2; |
| 12 | } |
| 13 | } |
| 14 | |
| 15 | // -------------------------------------------------------------------------------- |