| 161 | } |
| 162 | |
| 163 | float ShaderQuality() |
| 164 | { |
| 165 | TR2SHADERMODEL settings = Tr2Renderer::GetShaderModel(); |
| 166 | |
| 167 | switch( settings ) |
| 168 | { |
| 169 | case TR2SM_3_0_LO: |
| 170 | return 0.f; |
| 171 | case TR2SM_3_0_HI: |
| 172 | return 1.f; |
| 173 | case TR2SM_3_0_DEPTH: |
| 174 | return 2.f; |
| 175 | default: |
| 176 | return 0.f; |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | float ShipMaxSpeed( IRoot* ctx ) |
| 181 | { |
nothing calls this directly
no test coverage detected