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hub / github.com/carbonengine/trinity / expand_directories

Function expand_directories

shadercompiler/pythonBuildScript/build.py:31–37  ·  view source on GitHub ↗
(path)

Source from the content-addressed store, hash-verified

29
30
31def expand_directories(path):
32 path = Path(path)
33 if path.is_dir():
34 for f in path.rglob('*.fx'):
35 yield f.resolve()
36 elif path.suffix.lower() == '.fx':
37 yield path.resolve()
38
39
40def flatten_paths(paths):

Callers 1

flatten_pathsFunction · 0.85

Calls

no outgoing calls

Tested by

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