Applies a callback to all shader permutations :param path: effect path :type path: basestring :param callback: callback function that is called for each shader permutation :type callback: (ShaderInfo)->None :param shader_filter: optional filter for permutations, called with
(path, callback, shader_filter=None)
| 662 | |
| 663 | |
| 664 | def apply_to_shaders(path, callback, shader_filter=None): |
| 665 | """ |
| 666 | Applies a callback to all shader permutations |
| 667 | |
| 668 | :param path: effect path |
| 669 | :type path: basestring |
| 670 | :param callback: callback function that is called for each shader permutation |
| 671 | :type callback: (ShaderInfo)->None |
| 672 | :param shader_filter: optional filter for permutations, called with platform, shader model |
| 673 | :type shader_filter: (int, int, list[(str, Permutation)])->bool |
| 674 | :return: |
| 675 | """ |
| 676 | for platform in PLATFORM_NAMES.keys(): |
| 677 | for sm in SHADER_MODEL_NAMES.keys(): |
| 678 | try: |
| 679 | compiled = paths.get_compiled_path(path, sm, platform) |
| 680 | except ValueError: |
| 681 | continue |
| 682 | try: |
| 683 | effect = EffectInfo(compiled) |
| 684 | except IOError: |
| 685 | continue |
| 686 | count = 1 |
| 687 | for each in effect.permutations: |
| 688 | count *= len(each.options) |
| 689 | for each in range(count): |
| 690 | if shader_filter: |
| 691 | if not shader_filter(platform, sm, effect.index_to_options(each)): |
| 692 | continue |
| 693 | callback(effect.get_shader(each)) |
| 694 | |
| 695 | |
| 696 | def get_merged_parameters(path, shader_filter=None): |
nothing calls this directly
no test coverage detected