(hp: number)
| 30 | |
| 31 | // setHp() |
| 32 | public setHp(hp: number): void{ |
| 33 | // If we don't have the crown |
| 34 | if(this.getQuest().getGame().isEquipped("hat", "eqItemHatOctopusKingCrown") == false){ |
| 35 | // When anyone want to change our hp, we change the player's hp first :) |
| 36 | this.getQuest().getGame().getPlayer().setHp(hp); |
| 37 | } |
| 38 | // Else, we have the crown |
| 39 | else{ |
| 40 | // When anyone want to change our hp, we change the player's hp first :) (but here we keep it over 0!) |
| 41 | if(hp > 0) |
| 42 | this.getQuest().getGame().getPlayer().setHp(hp); |
| 43 | else |
| 44 | this.getQuest().getGame().getPlayer().setHp(1); |
| 45 | } |
| 46 | |
| 47 | super.setHp(hp); |
| 48 | } |
| 49 | |
| 50 | // willDie() |
| 51 | public willDie(): void{ |
no test coverage detected