(quest: Quest, pos: Pos)
| 3 | class Teapot extends QuestEntity{ |
| 4 | // Constructor |
| 5 | constructor(quest: Quest, pos: Pos){ |
| 6 | super(quest, |
| 7 | pos, |
| 8 | new Naming("A teapot", "a teapot"), |
| 9 | new RenderArea(19, 6), |
| 10 | new Pos(0, 0), |
| 11 | new CollisionBoxCollection(new CollisionBox(this, new Pos(0, 1), new Pos(3, 1)), |
| 12 | new CollisionBox(this, new Pos(6, 1), new Pos(8, 1)), |
| 13 | new CollisionBox(this, new Pos(1, 2), new Pos(18, 1)), |
| 14 | new CollisionBox(this, new Pos(2, 3), new Pos(17, 1)), |
| 15 | new CollisionBox(this, new Pos(3, 4), new Pos(16, 1)), |
| 16 | new CollisionBox(this, new Pos(5, 5), new Pos(12, 1)) |
| 17 | ), |
| 18 | new QuestEntityMovement() |
| 19 | ); |
| 20 | |
| 21 | // Set gravity |
| 22 | this.getQuestEntityMovement().setGravity(true); |
| 23 | this.getQuestEntityMovement().setWormsLike(true); |
| 24 | |
| 25 | // Set destructible |
| 26 | this.setDestructible(true); |
| 27 | this.setMaxHp(1000000); |
| 28 | this.setHp(1000000); |
| 29 | |
| 30 | // Set the ascii art and the transparent character |
| 31 | this.getRenderArea().drawArray(Database.getAscii("places/quests/fortress/teapot")); |
| 32 | this.setTransparency(new RenderTransparency(" ", "%")); |
| 33 | } |
| 34 | |
| 35 | // update() |
| 36 | public update(): void{ |
nothing calls this directly
no test coverage detected