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hub / github.com/candybox2/candybox2.github.io / drawSplashScreen

Method drawSplashScreen

code/main/SuperRPG.ts:204–206  ·  view source on GitHub ↗
()

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202 }
203
204 private drawSplashScreen(): void{
205 this.getRenderArea().drawArray(Database.getAscii("places/village/thirdHouseGames/SuperRPG/splashScreen"), -67 + this.splashScreenTimer*3, 2);
206 }
207
208 private getCandiesWeWillGain(): number{
209 // The reward

Callers 1

runMethod · 0.95

Calls 3

drawArrayMethod · 0.80
getAsciiMethod · 0.80
getRenderAreaMethod · 0.45

Tested by

no test coverage detected