(game: Game)
| 15 | |
| 16 | // Constructor |
| 17 | constructor(game: Game){ |
| 18 | super(game); |
| 19 | |
| 20 | // Set the default speech |
| 21 | this.currentSpeech = "sorceressHutHello"; |
| 22 | |
| 23 | // Resize & update |
| 24 | this.renderArea.resize(144, 48); |
| 25 | this.update(); |
| 26 | } |
| 27 | |
| 28 | // getRenderArea() |
| 29 | public getRenderArea(): RenderArea{ |