(questEntityAnimation: QuestEntityAnimation)
| 620 | } |
| 621 | |
| 622 | public setQuestEntityAnimation(questEntityAnimation: QuestEntityAnimation): void{ |
| 623 | // We set the animation |
| 624 | this.questEntityAnimation = questEntityAnimation; |
| 625 | |
| 626 | // We update for the first time if not null |
| 627 | if(this.questEntityAnimation != null) this.questEntityAnimation.draw(this.renderArea); |
| 628 | } |
| 629 | |
| 630 | public setQuestEntityMovement(questEntityMovement: QuestEntityMovement): void{ |
| 631 | this.questEntityMovement = questEntityMovement; |
no test coverage detected