(questEntity: QuestEntity, damage: number, reason: QuestEntityDamageReason)
| 268 | } |
| 269 | |
| 270 | public hit(questEntity: QuestEntity, damage: number, reason: QuestEntityDamageReason): void{ |
| 271 | // BUGS |
| 272 | if(Bugs.getQuestBugLevel() >= 1) |
| 273 | damage *= Random.between(1, 3); |
| 274 | |
| 275 | if(this.berserk == false) |
| 276 | questEntity.inflictDamage(damage, reason); |
| 277 | else |
| 278 | questEntity.inflictDamage(damage*2, reason); |
| 279 | } |
| 280 | |
| 281 | public inflictDamage(damage: number, reason: QuestEntityDamageReason): void{ |
| 282 | // We save the damage reason |
nothing calls this directly
no test coverage detected