()
| 667 | } |
| 668 | |
| 669 | private handleGravity(): boolean{ |
| 670 | // If we're jumping, we handle jumping |
| 671 | if(this.jumping == true){ |
| 672 | // Decrease the jump duration |
| 673 | this.jumpDuration -= 1; |
| 674 | |
| 675 | // If this is the last jumping frame, we stop jumping and don't jump at this frame |
| 676 | if(this.jumpDuration <= 0){ |
| 677 | this.jumping = false; |
| 678 | this.controlledFalling = true; |
| 679 | } |
| 680 | // Else, we try to jump |
| 681 | else{ |
| 682 | // If we don't manage to jump, stop jumping |
| 683 | if(this.move(new Pos(0, -this.jumpSpeed)) == false){ |
| 684 | this.jumping = false; |
| 685 | this.controlledFalling = true; |
| 686 | } |
| 687 | } |
| 688 | |
| 689 | // Return false so that we can move while jumping |
| 690 | return false; |
| 691 | } |
| 692 | // Else, we try to handle gravity |
| 693 | else{ |
| 694 | // If we're not affected by anti-gravity and gravity isn't disabled in the whole quest |
| 695 | if(this.antiGravity == false && this.getQuest().getGravityDisabled() == false){ |
| 696 | if(this.questEntityMovement != null && this.questEntityMovement.getGravity()){ |
| 697 | if(this.move(new Pos(0, 1))){ |
| 698 | if(this.controlledFalling == false) return true; // If we weren't controlling our falling, then we return true because we can't move |
| 699 | } |
| 700 | else this.controlledFalling = false; // If we hit the ground above, no mroe controlled falling |
| 701 | } |
| 702 | } |
| 703 | else{ |
| 704 | this.antiGravityDuration -= 1; |
| 705 | if(this.antiGravityDuration <= 0) this.antiGravity = false; |
| 706 | } |
| 707 | } |
| 708 | |
| 709 | // Gravity had no effect |
| 710 | return false; |
| 711 | } |
| 712 | |
| 713 | private handleMovement(): void{ |
| 714 | // If we're not stopped |
no test coverage detected