(width: number, height: number, forcedRealQuestSize: Pos = null)
| 637 | } |
| 638 | |
| 639 | public resizeQuest(width: number, height: number, forcedRealQuestSize: Pos = null): void{ |
| 640 | // Set the real quest drawing size |
| 641 | this.realQuestDrawingSize = new Pos(width, height); |
| 642 | |
| 643 | // Set the real quest size |
| 644 | if(forcedRealQuestSize == null) |
| 645 | this.realQuestSize = new Pos(width, height); |
| 646 | else |
| 647 | this.realQuestSize = forcedRealQuestSize; |
| 648 | |
| 649 | // Resize the area |
| 650 | this.renderArea.resize(this.realQuestPosition.x + width + this.sizeToAddToTheRealQuestSize.x, this.realQuestPosition.y + height + this.sizeToAddToTheRealQuestSize.y); // We add ten for the quest log ! |
| 651 | } |
| 652 | |
| 653 | public update(): void{} |
| 654 |
no test coverage detected