(position: Pos)
| 810 | } |
| 811 | |
| 812 | private createPlayerAcidDrop(position: Pos): Fireball{ |
| 813 | var acidDrop: Fireball = new Fireball(this, |
| 814 | position, |
| 815 | new Naming("An acid drop", "an acid drop"), |
| 816 | new Color(ColorType.PLAYER_ACID_DROP), |
| 817 | new Pos(1, 1), |
| 818 | 8, |
| 819 | this.getGame().getPlayer().getAndPossiblyCreateSpellCastingDamageReason(new Naming("An acid drop", "an acid drop")) |
| 820 | ); |
| 821 | |
| 822 | // No target |
| 823 | acidDrop.setTargetTypeNoTarget(new Pos(0, 1)); |
| 824 | |
| 825 | // Return the acid drop |
| 826 | return acidDrop; |
| 827 | } |
| 828 | |
| 829 | private createPlayerSpells(): void{ |
| 830 | // Add the spells |
no test coverage detected