(x: number, y: number)
| 147 | } |
| 148 | |
| 149 | private drawGridItems(x: number, y: number): void{ |
| 150 | for(var savingName in this.getGame().getGridItems()){ |
| 151 | // If we possess this item, we draw it |
| 152 | if(this.getGame().getGridItems()[savingName].isPossessed()) |
| 153 | this.drawGridItem(this.getGame().getGridItems()[savingName], x, y); |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | private drawStats(x: number, y: number): number{ |
| 158 | // Set the additional damage text |
no test coverage detected