()
| 22 | |
| 23 | // Public getters |
| 24 | public getColorString(): string{ |
| 25 | // If the player doesn't use inverted colors or we don't need to invert |
| 26 | if(Saving.loadBool("gameInvertedColors") == false || this.shouldInvert == false) |
| 27 | return this.colorString; |
| 28 | else |
| 29 | return this.invertedColorString; |
| 30 | } |
| 31 | |
| 32 | // Public setters |
| 33 | public setColorType(colorType: ColorType): void{ |
no outgoing calls
no test coverage detected