()
| 139 | } |
| 140 | |
| 141 | private languageSelected(): void{ |
| 142 | // Get the selected language id |
| 143 | var id: string = $("#cfgLanguageList").find(":selected").attr("id"); |
| 144 | |
| 145 | // Set the new language |
| 146 | if(this.languageSelectionMap[id] != null){ |
| 147 | Saving.saveString("gameLanguage", this.languageSelectionMap[id]); |
| 148 | } |
| 149 | |
| 150 | // Update Cfg |
| 151 | this.update(); |
| 152 | this.getGame().updatePlace(); |
| 153 | } |
| 154 | |
| 155 | private selectRightLanguage(): void{ |
| 156 | // We iterate over all languages |