(Color color, float alpha, float lineWidth)
| 79 | } |
| 80 | |
| 81 | static BufferBuilder startLines(Color color, float alpha, float lineWidth) { |
| 82 | glColor(color, alpha); |
| 83 | RenderSystem.lineWidth(lineWidth); |
| 84 | return tessellator.begin(VertexFormat.Mode.LINES, DefaultVertexFormat.POSITION_COLOR_NORMAL); |
no outgoing calls
no test coverage detected