()
| 158 | } |
| 159 | |
| 160 | @Override |
| 161 | public final void save() { |
| 162 | if (!Baritone.settings().chunkCaching.value) { |
| 163 | System.out.println("Not saving to disk; chunk caching is disabled."); |
| 164 | allRegions().forEach(region -> { |
| 165 | if (region != null) { |
| 166 | region.removeExpired(); |
| 167 | } |
| 168 | }); // even if we aren't saving to disk, still delete expired old chunks from RAM |
| 169 | prune(); |
| 170 | return; |
| 171 | } |
| 172 | long start = System.nanoTime() / 1000000L; |
| 173 | allRegions().parallelStream().forEach(region -> { |
| 174 | if (region != null) { |
| 175 | region.save(this.directory); |
| 176 | } |
| 177 | }); |
| 178 | long now = System.nanoTime() / 1000000L; |
| 179 | System.out.println("World save took " + (now - start) + "ms"); |
| 180 | prune(); |
| 181 | } |
| 182 | |
| 183 | /** |
| 184 | * Delete regions that are too far from the player |
no test coverage detected