(node: &Node, metadata: &Metadata, offset: isize)
| 11 | |
| 12 | impl NodeView { |
| 13 | pub fn new(node: &Node, metadata: &Metadata, offset: isize) -> NodeView { |
| 14 | let start; |
| 15 | let mut height = node.range.1 - node.range.0 + 1; |
| 16 | |
| 17 | if offset <= -(height as isize) { |
| 18 | // if we are above the upper line, just skip |
| 19 | return NodeView::Hidden; |
| 20 | } else if offset < 0 { |
| 21 | // if we are in the upper cross-over region, calculate the visible height |
| 22 | start = (-offset) as usize; |
| 23 | height -= start; |
| 24 | return NodeView::UpperBorder(start, height); |
| 25 | } |
| 26 | |
| 27 | let distance_lower = metadata.viewport.0 as isize - offset; |
| 28 | |
| 29 | //dbg!(&offset, &height, &distance_lower); |
| 30 | |
| 31 | if distance_lower <= 0 { |
| 32 | return NodeView::Hidden; |
| 33 | } else if (distance_lower as usize) < height { |
| 34 | // remove some height if we are in the command line region |
| 35 | height -= (height as isize - distance_lower) as usize; |
| 36 | start = offset as usize; |
| 37 | return NodeView::LowerBorder(start, height); |
| 38 | } |
| 39 | |
| 40 | NodeView::Visible(offset as usize, height) |
| 41 | } |
| 42 | |
| 43 | pub fn is_visible(&self) -> bool { |
| 44 | self != &NodeView::Hidden |
nothing calls this directly
no outgoing calls
no test coverage detected