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github.com/bxparks/AceButton
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Functions
266 in github.com/bxparks/AceButton
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Functions
266
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Types & classes
24
Method
getPin
src/ace_button/testing/EventTracker.h:48
Method
getSystemButtonConfig
* Return a pointer to the singleton instance of the ButtonConfig * which is attached to all AceButton instances by default. */
src/ace_button/ButtonConfig.h:408
Method
getVirtualPin
src/ace_button/EncodedButtonConfig.cpp:64
Method
getVirtualPin
src/ace_button/LadderButtonConfig.cpp:74
Method
getVirtualPin
src/ace_button/testing/TestableLadderButtonConfig.h:65
Method
getVirtualPin
src/ace_button/testing/TestableEncodedButtonConfig.h:62
Function
ie
(e,t)
docs/html/jquery.js:2
Method
init
* Initialize to its pristine state. This method is needed because AUnit * does not create a new instance of the Test class for each test case, so
src/ace_button/testing/TestableLadderButtonConfig.h:57
Method
init
* Initialize to its pristine state. This method is needed because AUnit * does not create a new instance of the Test class for each test case, so
src/ace_button/testing/TestableButtonConfig.h:50
Method
init
Reinitilize to its pristine state. */
src/ace_button/testing/HelperForButtonConfig.h:51
Method
init
Reinitilize to its pristine state. */
src/ace_button/testing/HelperForLadderButtonConfig.h:49
Method
init
* Initialize to its pristine state. This method is needed because AUnit * does not create a new instance of the Test class for each test case, so
src/ace_button/testing/TestableEncodedButtonConfig.h:54
Method
init
Reinitilize to its pristine state. */
src/ace_button/testing/HelperForEncodedButtonConfig.h:49
Function
initMenu
(relPath,searchEnabled,serverSide,searchPage,search)
docs/html/menu.js:25
Function
init_search
()
docs/html/search/search.js:802
Method
isFlag
src/ace_button/AceButton.h:379
Method
isPressedRaw
* Read the button state directly using ButtonConfig and return true if the * button is in the Pressed state. This method is intended to be used i
src/ace_button/AceButton.h:335
Method
isReleased
* Returns true if the given buttonState represents a 'Released' state for * the button. Returns false if the buttonState is 'Pressed' or * k
src/ace_button/AceButton.h:324
Function
ke
()
docs/html/jquery.js:2
Function
me
()
docs/html/jquery.js:2
Function
ne
(e,t,n)
docs/html/jquery.js:2
Function
nt
(e,t,n,r,i)
docs/html/jquery.js:2
Method
pressButton
* Simulate a press of the button and run the button.check() processing. The * defaultReleasedState is determined by whether the button has a pull
src/ace_button/testing/HelperForButtonConfig.h:65
Method
pressButton
* Simulate a press of the button and run the button.check() processing. The * defaultReleasedState is determined by whether the button has a pull
src/ace_button/testing/HelperForLadderButtonConfig.h:59
Method
pressButton
* Simulate a press of the button and run the button.check() processing. The * defaultReleasedState is determined by whether the button has a pull
src/ace_button/testing/HelperForEncodedButtonConfig.h:59
Method
printTo
src/ace_button/testing/EventTracker.cpp:7
Method
readButton
* Return state of the encoded 'pin' number, corresponding to the pull-down * states of the actual pins. LOW means that the corresponding encoded
src/ace_button/Encoded4To2ButtonConfig.h:71
Method
readButton
* Return the HIGH or LOW state of the button. Override to use something * other than digitalRead(). The return type is 'int' instead of uint16_t
src/ace_button/ButtonConfig.h:317
Method
readButton
* Return state of the encoded 'pin' number, corresponding to the pull-down * states of the actual pins. LOW means that the corresponding encoded
src/ace_button/Encoded8To3ButtonConfig.h:79
Method
readButton
src/ace_button/EncodedButtonConfig.cpp:44
Method
readButton
src/ace_button/fast/ButtonConfigFast1.h:43
Method
readButton
src/ace_button/fast/ButtonConfigFast3.h:45
Method
readButton
src/ace_button/fast/ButtonConfigFast2.h:44
Method
readButton
src/ace_button/testing/TestableButtonConfig.h:58
Method
readButton
examples/AutoBenchmark/ProfilingButtonConfig.h:19
Method
releaseButton
* Simulate a release of the button and run the button.check() processing. */
src/ace_button/testing/HelperForButtonConfig.h:76
Method
releaseButton
* Simulate a release of the button and run the button.check() processing. */
src/ace_button/testing/HelperForLadderButtonConfig.h:69
Method
releaseButton
* Simulate a release of the button and run the button.check() processing. */
src/ace_button/testing/HelperForEncodedButtonConfig.h:69
Function
repositionTooltip
()
docs/html/jquery.js:23
Method
resetFeatures
* Disable all (externally visible) features. Useful when the ButtonConfig * is reused in different configurations. Also useful for testing. Inter
src/ace_button/ButtonConfig.h:344
Method
setButtonState
Set the state of the fake physical button. */
examples/AutoBenchmark/ProfilingButtonConfig.h:22
Method
setClickDelay
Set the clickDelay milliseconds */
src/ace_button/ButtonConfig.h:266
Method
setClock
Set the time of the fake clock. */
src/ace_button/testing/TestableLadderButtonConfig.h:68
Method
setClock
Set the time of the fake clock. */
src/ace_button/testing/TestableEncodedButtonConfig.h:65
Method
setDebounceDelay
Set the debounceDelay milliseconds */
src/ace_button/ButtonConfig.h:261
Method
setDefaultReleasedState
src/ace_button/AceButton.cpp:102
Method
setDoubleClickDelay
Set the doubleClickDelay milliseconds */
src/ace_button/ButtonConfig.h:271
Method
setEventHandler
* Convenience method to set the event handler. Event handlers are stored in * the ButtonConfig object, not in the AceButton object, to save
src/ace_button/AceButton.h:264
Method
setEventHandler
* Install the EventHandler function pointer. The event handler must be * defined for the AceButton to be useful. */
src/ace_button/ButtonConfig.h:390
Method
setFeature
Enable the given features. */
src/ace_button/ButtonConfig.h:330
Method
setFlag
src/ace_button/AceButton.h:383
Method
setHeartBeatInterval
Set the heartBeatInterval milliseconds */
src/ace_button/ButtonConfig.h:291
Method
setIEventHandler
* Install the IEventHandler object pointer. The event handler must be * defined for the AceButton to be useful. */
src/ace_button/ButtonConfig.h:399
Method
setId
Set the identifier of the button. */
src/ace_button/AceButton.h:363
Method
setLongPressDelay
Set the longPressDelay milliseconds */
src/ace_button/ButtonConfig.h:276
Method
setPin
Set the pin number of the button. */
src/ace_button/AceButton.h:351
Method
setRepeatPressDelay
Set the repeatPressDelay milliseconds */
src/ace_button/ButtonConfig.h:281
Method
setRepeatPressInterval
Set the repeatPressInterval milliseconds */
src/ace_button/ButtonConfig.h:286
Method
setVirtualPin
Set the virtual pin number. 0 means "no button pressed". */
src/ace_button/testing/TestableEncodedButtonConfig.h:68
Function
toggleFolder
(id)
docs/html/dynsections.js:73
Function
toggleInherit
(id)
docs/html/dynsections.js:108
Function
toggleLevel
(level)
docs/html/dynsections.js:52
Function
toggleVisibility
(linkObj)
docs/html/dynsections.js:25
Function
trackResize
()
docs/html/jquery.js:23
Function
trackScroll
()
docs/html/jquery.js:23
Method
~ButtonConfig
* If the ButtonConfig is created and deleted on the heap, a virtual * destructor is technically required by the C++ language to prevent
src/ace_button/ButtonConfig.h:218
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